While sailing across a stormy sea to transport a princess and strike a truce between rival kingdoms, a calamitous encounter with a sinister abomination wrecks the player’s ship. In a released statement, Ska Studios describes what kind of story players will encounter: There are also several other game modes, including New Game +, which invites players to jump right back in and start playing all over again. As players progress through the game they will encounter deadly enemies, 12 bosses and can end up with one of several different endings. You can choose from several character builds, such as a swordsman, a spellcaster or more. The game’s narrative allows players to customize how they play. Bringing Salt and Sanctuary to the Nintendo Switch means more people who like dismal, satisfying games can play our very dismal, satisfying game.” When discussing this inspiration, Michelle and James Silva, co-creators at Ska Studios, stated, “The two of us wanted to create a Souls-like game that we wanted to play, and finding that so many others wanted it too warmed our dark little hearts. Developer Ska Studios took inspiration from the popular Dark Souls series, even going so far as to call the game a “ Souls-like platformer.” The game features a hand-drawn 2D art style. It eventually went on to gain more than 800,000 downloads since its release. Salt and Sanctuary was released back in March 2016 for several platforms, including the PlayStation 4, PlayStation Vita and PC. The dark 2D action game is coming to the Nintendo Switch on Aug. Are you tired of games being compared to Dark Souls yet? If you are, Salt and Sanctuary may have a thing or two to say about that.
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